Just a little collection of
our favorites to get you going. There is of course a ton of games out there,
served through a ton of websites (with Flash games being the majority). This
list is not intended as a "best of" collection. It's just stuff that
we like. It's not a matter of which is better. It's just a matter of taste.
There were some prerequisites, however. The game had to be available online,
and It had to be readily available (ie, no registration, sign-up, etc.).
Cross-browser compatibility was NOT considered, so some of the selections may
not run with your favorite browser. Sorry!
Games are mostly HTML5 and
Flash. We aim to make additions to the list regularly. Pls, feel free to browse
around. ENJOY !
Cut the Rope
Cut the Rope was created in
2010 by ZeptoLab, a game development studio from Russia . It was ported to HTML5 as a
showcase of the new Internet Explorer browser for Windows 8. You can read more
about the process itself on their official
blog. Cut the rope to feed candy to little monster Om Nom®! 250 million
downloads around the world of this phenomenal puzzle game. 300 levels available.
Lux Ahoy !
Two rivals; a sophisticated
monster called LUXAMILLION and a posh elephant called TRUNKFORD, are fighting
an epic war across the seven seas. Their goal: total world domination. Their
mighty galleons come equipped with massive cannons - a weapon designed to
strike a fatal blow! Take three devastating attacks and your enemy will find
themselves at the bottom of the ocean, while the victor takes home treasure
most landlubbers can only dream of. Then, on to the next island, until all the
loot in the world is yours!
This game was created
entirely in html using the html5 canvas tag, javascript, and some CSS (original
in Flash).
Save the Day
Save the Day is a simple
action game in which you need to rescue survivors hidden on a map with your
helicopter in a given amount of time. It was created using Turbulenz – an HTML5
game platform that offers the ability to build, publish, iterate and monetise
HTML5 games, with support for Social APIs, WebGL and real-time physics.
You can play as guest or
login with your FaceBook account.
You are however required to
download the game engine.
Angry Birds
The objective of the game is
to eliminate pigs and destroy their buildings and structures at the same time.
This is done by the birds launching themselves out of a giant slingshot and
hitting the pigs' various constructs, henceforth eliminating them. Each level
allots the player a certain number of birds, which must be used in the order
provided.
Originally an iOS game, the
HTML5 port arrived last year as a promotion for the Chrome Web Store and the
WebGL technology. The game uses WebGL for accelerated 2D graphics.
Agent 008ball
The international billiards
tournament is being infiltrated by the terrorist organisation Chalk. Do not let
them win, and sink as many balls as possible, before the timer runs out. The
game is completely written in JavaScript and almost all of the game rendering
is done in a canvas element. For more read here.
A grain of truth
A Grain of truth is a point
and click adventure game. You explore your world by clicking on things and
selecting from the predefined options. Selecting the eye icon at the top of the
screen will pop up indicators over everything that can be clicked on. There is
also a map icon that will help you better understand where you have been. The
artwork is absolutely amazing and adds a surreal feel to the game.
Polycraft
Wonderstruck, a team of
developers formerly of Lionhead, Ubisoft, Sony and Electronic Arts, announced
their debut title: an island-survival game called Polycraft. Polycraft is an
HTML5 browser-based game. After being stranded on a mysterious island, players
must create a new life for themselves and defend against the island's
inhabitants. Structures, walls and towers can be built with gatherable
resources.
The game is currently in
pre-alpha for anyone to play. According to Wonderstruck, the pre-alpha is
"a small sample of what we plan to include in the future," and all
current in-game art is merely a placeholder for a 2013 facelift.
MIOP
Very interesting game. 3D
HTML5 game were you try to get little black dudes with crosses on their head to
follow you and then get enough of them behind you so you can encircle one of
the various white dudes. Sound simple enough but it is quite challenging.
Overall game play is very polished and well quite engaging despite being very
simple. The audio really adds to the dark and quirky tone of the game.
Link the black, and circle
the white. Use the arrows on the keyboard.
Pappu Pakia
You are pappu in the game, a
little character. You need to click the mouse or tap (touch screen) to levitate
else pappu will descend. If he hits the top or bottom boundaries that'll end
the game. There will be some obstacles
along the way like forks, branches and some enemies who are also known as
"pakias". Hitting them will end the game. 3 types of pakias - sad
(pull you), happy (push you), angry (kill you). Keep safe distance from
them! There are some collectibles too!
Coins for points (yellow for 50, pink for 100, red for 500). Stars for
invincibility for a short period. Berries spawning clones that'll destroy
anything that comes in their way!
Collisions are not super strict to make the gameplay a little less
harder.
Bubble Trouble
This is a pretty faithful
reproduction in HTML of the kind of colour-matching Bejewelled-style puzzle
games that can be found all over the web in Flash. Although it is designed for
use on an iPhone, it can also be played perfectly satisfactorily on a laptop or
desktop. The game was developed by Janos Pal Toth.
Blink Wang
This is quite a cute idea.
The game flashes a number of objects on the screen for the briefest of moments,
and asks you to guess how many there are. There is not enough time to count
them, or sometimes even identify what they are, so you have to rely on instinct
or intuition. The funny thing is that after repeated plays, your intuition
seems to get better. Can intuition be learnt? This game appears to show that it
can.
Chain Reaction Adv.
Games don't always need
brilliant graphics and great storylines to be a success. Sometimes less is
better. That is certainly true of Boomshine, one of the simplest and most
addictive games to come out of the Flash scene in recent years. You simply
click to create an explosion that sets off other explosions when moving balls
come into contact with it. Those explosions in turn create more explosions and
so on. The more explosions you create, the greater your score. This game -
Chain Reaction Advanced - is basically an HTML5 clone of Boomshine.
Shaun the Sheep | various |
A wealth of games etc., in
the website of the famous
sheep hero. If you do not know "shaun the sheep" then I suggest you
check out the original BBC series. The pointed games here, are my 2 favorites.
Command and lead three distinctive looking sheeps back home in this Home Sheep
Home physics based puzzle flash game as you strive to guide Shirley, Shaun and
Timmy safely back home. Shirley is the fattest, biggest, heaviest of them all
while Timmy is the smallest and lightest. Go home!
Draw a Stickman
This is not exactly an online
game, but rather a highly interactive story. You are requested to draw a
stickman (figure), which then is animated and you are called to perform various
tasks to progress the story. A really innovative and fun idea, with great
implementation. You may read the relevant METRONOME article here. Choose
Episode 1 or 2.
This game is similar to the
game World of Goo. It is based on the concept of physics base game. Your
mission is to build a tower using funny little bacterias to reach the line. Try
to complete 4 different chapters and all 40 levels to set a top score. As the
game progresses new Hujos and objects are introduced, it's up to you to figure
out how to use them to reach your goal.
Machinarium | demo |
Machinarium's robotic hero is
one of the year's finest leading men: He's dedicated, resourceful, and oozes
charisma--yet he doesn't speak a word of dialogue. Nor, for that matter, does anyone
else in this traditional point-and-click adventure game. Yet in spite of their
vocal silence, Machinarium's mechanical inhabitants communicate more
effectively than many of the wordiest game characters, using often hysterical
gestures and diagrams within speech bubbles to clearly establish their roles in
the world. These delights are further enhanced by enchanting visuals and quirky
music that immediately provide a sense of place and personality. Moreover, the
puzzles that provide the bulk of the gameplay are excellent, and a few of the
brainteasers are tough and clever enough to tax the noggins of even the most
seasoned adventurers.
X-COM: UFO Defense
It is the year 1999. Unidentified
Flying Objects (UFOs) have started appearing with disturbing regularity in the
night skies. Reports of violent human abductions and horrific experimentation
has struck terror into the hearts of millions. Mass public hysteria has only
served to expose Earth’s impotence against a vastly superior technology.
Many countries have attempted
to deal independently with the aliens. In August 1998, Japan
established an anti-alien combat force; the Kiryu-Kai. Equipped with
Japanese-made fighter aircraft, the Kiryu-Kai certainly looked like a powerful
force. However, after 5 months of expensive operations they had yet to
intercept their first UFO. The lesson was clear: this was a worldwide problem
which could not be dealt with by individual countries.
On December 11, 1998,
representatives from the world’s most economically powerful countries gathered
secretly in Geneva .
After much debate, the decision was made to establish a covert independent body
to combat, investigate and defeat the alien threat. This organization would be
equipped with the world’s finest pilots, soldiers, scientists and engineers,
working together as one multi-national force.
This organization was named
the Extraterrestrial Combat Unit.
This is the classic turn
based strategy isometric game from another decade. Beat the aliens !
Youda Games | various |
Time management and strategy
games, with nice graphics. For the first of the series (youda farmer), the farm
and the town depend on each other, and with your help both can prosper and grow.
Click the orders to fill them, drag produced food into crates, and click the
checked orders to load them on the truck. In town, click the orders to deliver
them and the money to collect it – don’t let an order or money disappear.
PLAY
YOUDA FISHERMAN >>>
Daymare Town | series |
DayMare Town , a strange and oddly
deserted town that gives the unsettling feeling that eyes are peering from
around corners. It is a drab and dreary town, not a very pleasant place to be.
But now you’re stuck, and you’ll do anything you can to leave. The artwork in
this game consists of sketches that create a much different atmosphere for a
point-and-click game. Also, the difficulty has been kicked up a notch with the
author Mateusz Skutnik
claiming that DayMare
Town is the hardest
puzzle game he has made by far.
Little wheel
"There was once a world.
One day an accident occurred in the power generator. No more power for the
city. No energy. No life. No more robots."
Little Wheel is the story of
a world of self-sufficient robots. Everything runs like clockwork until one day
when a mishap at the power core shuts down the entire civilization. After ten
thousand years of rusting, a chance lightning strike restores power to one
small hero, who sets out to start everything back up again. Little Wheel is
played entirely with the mouse, and the design could not be friendlier. There's
no hunting for pixels or hot-spots, as things you can interact with are
highlighted by a gray circle. Instead of collecting seemingly random items and
rubbing them against everything to see if it advances the story, most puzzles
in the game are solved simply by choosing to click these interactive areas in
their correct order. Game is by "One
Click Dog".
Samorost 2
Samorost and Samorost 2 are two
well-designed point'n'click adventure games developed by Amanita Design. They
are both set in the same incredible world, where a little guy lives on a small
planetoid in space.
In the first, released in
2003, he has to save his home from an incoming bird-like asteroid. Although
short and simplistic in its gameplay, its surreal graphics and memorable score
make the game stand out. In Samorost 2, released in late 2005, aliens land on
the same little guys planetoid, and kidnap his dog. Your mission is to rescue
the poor puppy. The game has surrealistic organic scenarios that mix both
natural and technological concepts, creative character designs and a unique
musical atmosphere. Adventure full of surprising creatures and locations.
Beautiful ambient music by Tomas "Floex" Dvorak.
ef. the game
The ef Game's slogan is: Eat
or be eaten! Control the evolvable creature through the atmosphere and explore
new areas. Try to consume all smaller beings along your travel to become more
and more larger. Enjoy ef Game. Ef was created by relevance4 studio.
Vampire skills
You are a novice vampire and
in need to learn some serious vampire skills, if you are to survive. Taught at
the master vampire Vlad Tepes training centre.
In the point-and-click puzzle
game Vampire Skills, you take on the role of a young vampire (is that even
possible?) learning to use his skills. Click a power from the inventory bar at
the bottom, then click its opaque icon when it flies to the active part of the
screen. Your powers can do everything from invisibility to super strength,
charming the ladies, resurrecting yourself, even hypnotizing hapless guards
into banging themselves in the face with an axe. Puzzles are largely order-based,
so all you have to do is determine which available powers to use to reach the
target at the end, then click everything in the right order.
PLAY VAMPIRE
SKILLS >>>
Molleindustria
A trully alternative games maker. They
have produced homeopathic remedies to the idiocy of mainstream entertainment in
the form of free, short-form, online games. Games range from satirical business
simulations (McDonald’s Video game, Oiligarchy) to meditations on labor and
alienation (Every day the same dream, Tuboflex, Unmanned), from playable
theories (the Free Culture Game, Leaky World) to politically incorrect
pseudo-games (Orgasm Simulator, Operation: Pedopriest).
List
of games (not complete) :
Tamatipico-a game based
on the life of a worker.
Tuboflex-a game based on
the need of human resources.
Orgasm Simulator-a game
based on how women sometimes fake orgasms.
Enduring Indymedia-a
game based on the FBI seizing Indymedia web servers.
Queer Power-a game based
on how homosexuals change gender roles.
Mcdonald's Videogame-a
game based on how the fast food industry works.
Operation: Pedopriest-a
game based on the sexual abuse cases of the Catholic Church.
Faith Fighter-a game
based on religious intolerance.
The Free Culture Game-a
game based on the struggle between free culture and copyright laws.
Oiligarchy-a game based
on how the oil industry works.
Every Day the Same
Dream-a game about short existence, alienation, and refusal of labor
Memory Reloaded-a game
based on recent issues in the world.
Leaky World-a game based
on the issues of Wikileaks.
Phone Story - a game
that looks at the hidden world of smart-phone manufacturing.
Inside a Dead
Skyscraper- a game about the September 11 World Trade
Center attacks.
Unmanned - a game about
the life of an unmanned drone pilot.
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